No single island in Anno 1701 contains every resource. You will inevitably need to establish to transport sugar, cotton, tobacco, and exotic goods between islands. Setting up efficient trade routes is just as important as optimizing your land-based production chains.
A production chain consists of raw material suppliers (farms, mines, or gatherers) and processing facilities (weavers, mills, or smelters). For your economy to run smoothly, you must balance the output of raw materials with the consumption rate of processing buildings. Key Economic Principles
1 Whaler + 3 Lamp Oil Manufactories = 6 tons/min (Satisfies 3000 people). Bread (Food): 4 Grain Farms + 2 Mills + 1 Bakery. Late Game (Merchants & Aristocrats)
Example:
Anno 1701 is a game of ratios. 1:1 for basics, 2:1 for farms-to-processors, and 1:1 for your trade routes.
Each house can hold a varying number of people depending on its tier: 8 Pioneers, 13 Settlers, 20 Citizens, 30 Merchants, or 40 Aristocrats.
Every resource chain in Anno 1701 relies on strict mathematical ratios. A ratio dictates exactly how many raw material buildings (like crop farms) are required to perfectly feed a processing building (like a mill or weaver) without causing bottlenecks or wasting maintenance gold on idle structures. The Role of Cart Marketplaces anno 1701 production chains
: Can be fulfilled via two equal paths—2 Hop Plantations →right arrow 1 Brewery OR 2 Sugar Cane Plantations →right arrow 1 Distillery. Bread : 4 Grain Farms →right arrow →right arrow
Are you running out of or processing capacity ? What island fertility is available to you? I can provide specific, tailored ratios for your scenario.
Strategies for setting up between islands. Which area Guide :: Production of Goods - Steam Community No single island in Anno 1701 contains every resource
: For maximum efficiency, place processing buildings near their raw material sources to allow for direct transfer, bypassing the need for slow transport wagons. Essential Production Chains and Ratios
Wood is your primary construction material. Ensure the Forester has enough green space to replant trees, or your lumberjacks will run out of timber. Ratio: 2 Sheep Farms →right arrow 1 Weaver’s Hut Output: Cloth
What is the production chain you always mess up? For me, it is forgetting to build a second hemp farm and wondering why my citizens are naked. Let me know in the comments! A production chain consists of raw material suppliers